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GOOD NEIGHBOR CLUB

Program Rights Date Range
-
NOLA Code:
GNCB 0100 H1
Number of Episodes/Length:
10 / 30
Genre:
Rights End:
9/30/2029
Producer
WHYY
TV-G
CC
Interconnection
Stereo
Year Produced:
2026
Version:
Base

GOOD NEIGHBOR CLUB introduces early elementary learners to civics through the adventures of Freddie and her friends as they solve neighborhood problems, ask questions about the world around them, and work together to create positive change. Inspired by a civics curriculum, the series encourages children to understand their role in the community and become active participants.

#101 The Guide / Library
Logline:
Freddie restarts the Good Neighbor Club with a new entry in the guide. Bosh challenges Freddie to prove libraries are cool.

Short Description:
Freddie restarts the Good Neighbor Club. And what's so great about libraries anyway?

Long Description:
After discovering an old scrapbook in Uncle Mars' garage, Fredie is inspired to restart the Good Neighbor Club. Step one? Defining what a good neighbor is! / Bosh challenges Freddie to name all the un-book-y things at the library.


#102 Baby Neighbor / Local Culture
Logline:
Zip is driven crazy by a neighborhood noise. Freddie is intimidated by a worldy new friend.

Short Description:
Zip is driven crazy by a neighborhood noise. Freddie is intimidated by a new friend.

Long Description:
A neighborhood noise is driving Zip nuts and the only solution may be a walk in someone else's shoes. / When Hildegard's ultra-stylish cousin, Roz, comes to town, Freddie worries her neighborhood isn't cool enough.


#103 Public Art / Crosswalk
Logline:
Phoebe designs her ideal public artwork. Arden creates a safer route to the garage and her cheesy snacks.

Short Description:
Phoebe designs her own public art. Arden makes change.

Long Description:
When the local park calls for ideas for a new work of art, Freddie & Phoebe put their design skills to the test. / A busy intersection prompts Arden to think about ways to improve her community - starting with a simple letter.


#104 Windstorm / Maps
Logline:
When a windstorm knocks out the electricity, Freddie has to rely on people power. Roz curates her favorite neighborhood spots on a custom map.

Short Description:
People power keeps Freddie going during a storm. Roz makes a map.

Long Description:
When a windstorm takes out the power, Freddie and Uncle Mars learn to rely on their neighbors to make it through. / A lifechanging biscuit inspires Roz to map out her neighborhood using personal landmarks.


#105 Otto's Article / Flags
Logline:
Otto writes the truth, even when Freddie doesn't like it. Bosh & Tiffany compromise on a team flag design.

Short Description:
Otto sticks to the facts. The team compromises on their flag.

Long Description:
Freddie is bummed when Otto reports on her block party plans AND the impending rainstorm. Otto explains the rules of journalism. / Bosh's team can't decide on design for their flag. Can they learn to compromise before their game?


#106 Community Fridge / Primary Sources
Logline:
Freddie hatches a plan for Zip's extra soccer snacks. Roz and Freddie solve a sequined history mystery.

Short Description:
Zip shares his extra soccer snacks. Roz solves a history mystery.

Long Description:
Freddie comes up with a plan to make the most of Zip's extra soccer snacks. Take what you need and give what you can! / A fabulous vintage find sends Roz & Freddie on a quest to uncover the history of a local boutique.


#107 Skillshare / Community Care
Logline:
Zip discovers a new way to fix his broken bike. Phoebe suspects a neighbor is a vampire.

Short Description:
Zip finds a way to fix his bike. Phoebe thinks Mr. O is a vampire.

Long Description:
Zip's broken bike (and lack of cash) prompt him to find a new solution to his problem by swapping skills with Mr. Welsh. / Phoebe hasn't seen her neighbor in a few days and starts to worry. Has he turned into a vampire?!


#108 Reimagined Spaces / Perspective
Logline:
Arden and Freddie find an unconventional concert venue for their favorite band. Otto writes a better article by including multiple voices.

Short Description:
Arden finds a venue for her favorite band. Otto gets a story from all sides.

Long Description:
Arden's favorite band is looking for a place to play, but with no music venues in town, Arden will have to get creative. / As the local park celebrates an anniversary, Otto finds the original news article only includes one perspective.


#109 Bad Neighbor Club / Water Conservation
Logline:
Freddie is ready to drop out of society - can Phoebe convince her to stay? A drought warning puts a kink in Arden's water day plans.

Short Description:
Freddie imagines a Bad Neighbor Club. A drought scrambles Arden's plans.

Long Description:
After a rough day, Freddie is ready to give up the Good Neighbor Club and move to a deserted island. Phoebe helps her understand the ways we're all connected. / A drought scrambles Arden's plans for a water day. Time to pivot!


#110 Bees / Election
Logline:
Hildegard makes peace with her nemesis. Uncle Mars runs for Block President.

Short Description:
Hildegard makes peace with her nemesis. Uncle Mars runs for Block President.

Long Description:
Cleocatra is stung by a bee and Hildegard wants REVENGE. Can Freddie & Roz convince her that bees are friends? / Uncle Mars is running for Block President! Win or lose, can we still make a difference?

Program Rights

Broadcast Rights:
Unlimited
Rights Dates:
10/1/2026 - 9/30/2029
School Rights:
Concurrent with broadcast rights
V.O.D. Rights:
Yes
V.O.D. Rights Type:
Concurrent w/ Broadcast Rights via Media Manager
Linear Live Streaming:
Yes
Non-Commercial Cable Rights:
Yes

Program Contacts

Willa Joynes
United States

The Corporation for Public Broadcasting
The William Penn Foundation